MatteR.eality. | Thesis Statement 11.10.6

“ In other words, whereas res extensa is a way to draw technical parts side by side, those parts themselves do not assemble or gather or survive as if they were “in” res extensa or “made of” matter. Or, rather, we are now faced with two different definitions of “matter”: one (the idealist one) in which the reproduction of the parts through geometry is confused with the reproduction of the parts themselves, and another in which those two pathways are clearly distinct. The rest gives way to objects, the description of which is always thin; the second gives way to things, which are the topics, as Ken Alder says in his introduction, of thick description. Thin objects, on one hand, with an ideal definition of matter; thick things, on the other, with a material definition of matter: this seems to me the choice offered to the reader of the pieces in this Focus section”
                                                                                                                                    – Bruno Latour
     This thesis introduces robotics in architecture as a way to  re-conceptualize generative design processes and challenge current design and fabrication through real-time material feedback using composite wrapping strategies.  The exploitation of robotic potential for new generative, real-time processes will lead us away from the 2-dimensional sketch and diagrammatic convention of working and will keep us in touch with the realities of material constraints.

     The current state of digital & computational design in architecture consists of using a computer to execute a plan and force materials together in an attempt to recreate a virtual (computer generated) model into the real-world. Architects and designers loose touch with reality in the virtual world and further alienate from physical realities of gravity and material properties. Architecture needs to bridge the gap between the digital and analog world. The inability to make use of new tools has limited design to an old handed down kit of parts. Tools should be mastered and be used for the exploration and advancement of architecture. It is no longer sufficient for architects to only design; we must also become engineers and programmers of our tools to continue to further the discourse.